V.R. Platform Addresses Movement Restrictions

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Tech Support Blog

Tech Support Blog

The Virtuix Omni is Next-Generation Technology

Conceptually, Virtual Reality has been a long time coming.  While several major tech brands attempted in the 1980s, it was never particularly successful, and has thus remained in development until such time as it became practically usable.  That time is now, and a startup called Virtuix has added an element that goes beyond a headset. With just the software and a headset such as the Oculus Rift or HTC Vive, you can potentially walk around a virtual world, but how to handle movement has been a challenge.  Conventional control methods such as gamepads, mouse and keyboard, or headsets work as well as ever, they do hinder the possibility of total immersion in virtual worlds promised by developers. While some have attempted to allow users to game virtually, moving in-game while sitting in a chair, it has caused motion sickness with far too many people.  Creators of the Virtuix Omni hope that their device will be the solution to this problem. Read more »


Virtual Reality Glasses Promise An Interactive Future

Virtual reality and augmented reality have been concepts in the public mind for years. Innovators and researchers have spent a great deal of time imagining and designing immersive technologies, but so far, most of them are still a long way off from commercial sale. The Zeiss Cinemizer OLED, however, is closer than most. Read more »


Virtually a Real Soldier

While virtual reality gaming is not quite available publicly for personal computers yet, the military has been making use of it for quite some time. In the Army, soldiers train both individually and as a unit using the virtual reality equipment. These specifically designed simulations mirror real-world situations that require soldiers to think on their feet and react as they would if the war game was real.

One problem so far has been that the in-game representations of the soldiers, called avatars, have not been realistic. Unlike in popular video games where the player has an avatar that usually has superhuman skills and amazing endurance, these soldiers need to train using a different type of avatar. That is why the Army has recently announced that they will be creating a custom avatar for every soldier.

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Patented - Patent Numbers: 6,898,435, 8,832,424 and 9,477,488
Additional Patents Pending